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Web20 Dec 2024 · That’s not smooth at all. I prefer using linear interpolation to make the camera system non-linear. Yes. And it makes sense. A linear interpolation will over time produce a … WebA smooth surface has very low microsurface detail, or none at all, so light bounces off in uniform ways, creating clear reflections. A rough surface has high peaks and troughs in its microsurface detail, so light bounces off in a … WebThe current position. target. The position we are trying to reach. currentVelocity. The current velocity, this value is modified by the function every time you call it. smoothTime. … And thank you for taking the time to help us improve the quality of Unity … And thank you for taking the time to help us improve the quality of Unity … unity.com; Version: 2024.3. Language English. C#; Scripting API. Version: … barbara walters ap